This seamless 3D mosaic PBR texture presents a unique arrangement of irregular, roughly square ceramic tiles in a rich palette of blues, greens, and warm amber hues. Each tile surface displays subtle variations with a matte finish and fine crackle details, simulating hand-crafted ceramic pieces. The grout lines are thin and off-white, neatly defining each tile's edges and contributing to the distinct patchwork effect. The layout is non-uniform yet balanced, emulating a mosaic pattern formed from imperfect and slightly varied tile shapes rather than perfect geometric squares. This organic composition enhances the artisanal, Mediterranean-inspired aesthetic, bringing a warm and lively character to any digital model or environment. The texture is fully tileable and PBR-ready, ensuring realistic rendering in major 3D engines like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Its colorful, matte mosaic design fits perfectly for bathroom or kitchen feature walls, decorative floors, Mediterranean-style courtyards, and artistic architectural visualizations. This texture adds character to stylized environments, spa interiors, and poolside installations where vibrant ceramic mosaics are desired. Its versatility makes it suitable for games, VFX, and product rendering projects seeking a distinctive handcrafted tile appearance.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.