Mosaic PBR Texture Featuring Irregular Blue Ceramic Tiles with Matte Finish

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Mosaic Featuring Irregular Blue Ceramic Tiles with Matte Finish seamless PBR texture preview
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Texture Info

IDmosaic-seamless-pbr-mosaic-texture-with-blue-ceramic-tiles
CategoryMosaic
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D mosaic PBR texture displays a captivating arrangement of irregular ceramic tiles predominantly in shades of blue, complemented by soft neutrals like light beige and muted browns. The tiles feature a matte finish with a fine textured surface, highlighting subtle variations in tone and slight wear marks that evoke a handcrafted look. The tiles do not follow a rigid geometric grid but instead present an organic tessellation where each piece fits uniquely alongside neighbors with thin, uniform grout lines delineating each tile. The palette ranges from vibrant cobalt and sky blues to gentle aquamarine and muted sandy hues, giving an overall Mediterranean or coastal vibe. This pattern is ideal for detailed architectural visualization projects including bathroom walls, kitchen backsplashes, decorative courtyards, or poolside surfaces. The texture is fully tileable and optimized as a PBR asset compatible with leading 3D software and engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its balanced irregularity and natural color variation enhance stylized and realistic environments alike, lending an artisanal charm to model surfaces requiring intricate mosaic detailing or Mediterranean-themed design aesthetics.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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