Translucent Quartz Rock Texture with Earthy Brown and gray Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Translucent Quartz Rock with Earthy Brown and gray Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-translucent-quartz-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an intricate collection of translucent quartz-like rocks clustered together in a natural, irregular pattern. The rocks feature sharp edges and angular surfaces with subtle translucency that captures light realistically, highlighting their semi-precious mineral qualities. Earthy brown and muted grey tones dominate the color palette, with soft gradients of cream and pale beige adding depth and visual interest. The surface of the stones exhibits varied roughness, with some chipped areas and slight wear hints, giving an authentic rocky appearance. Fine dust and sandy residues settle in the crevices enhancing the natural, weathered look. This tileable texture is perfect for adding detailed rocky surfaces to 3D models in applications like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal use cases include mineral deposits, cave interiors, fantasy terrains, and natural stone formations where translucent crystalline rock is needed. Its balanced color scheme and realistic PBR readiness make it suitable for close-up renders or large environment detail, seamlessly blending into scenes requiring natural rocky ground or cluster stones with a unique translucent aesthetic.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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