Weathered Stone Ground PBR Texture with Cracks and Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Ground with Cracks and Rough Surface seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-weathered-stone-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This high-quality seamless PBR texture showcases large, irregular stone slabs arranged in a natural, tiled pattern resembling a weathered stone ground or ancient stone pavement. The stones feature a rugged surface with prominent cracks and fissures, indicative of long-term exposure to natural weathering and erosion. Each slab displays a rough and uneven topography with visible chips and wear along the edges, enhancing the authentic aged look. The color palette leans towards cool grays and muted browns, with subtle variations giving the stones a natural mineral feel. Between the stones, dark dirt and sparse moss patches accentuate the gaps, providing extra environmental realism. The surface has a matte finish with slight dusty undertones, simulating a dry, outdoor stone ground with natural imperfections. This texture is fully seamless and PBR-ready, ensuring realistic material response under various lighting conditions. Ideal for use in 3D modeling, game environments, architectural visualization, and VFX, it works seamlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Best suited for medieval streets, worn mountain paths, dungeon floors, and fantasy terrains requiring an old, natural stone look where rugged detail and surface complexity convey history and wear.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.