Cliff Rock PBR Texture with Detailed Cracks and Weathered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cliff Rock with Detailed Cracks and Weathered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cliff-rock-texture-with-natural-cracks
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a rugged cliff rock surface characterized by large, irregular rock formations with deep fissures and natural cracks. The rock faces exhibit weathered, uneven surfaces with subtle stratification and erosion marks that emphasize the geological layering. The color palette blends cool shades of dark gray and muted blue, with occasional warm rusty veins running through the stone, enhancing the naturalistic appearance. Reflective highlights suggest a slight dampness on the surface, contributing to the texture's depth and realism. The fracture lines and crevices create a strong sense of depth, suitable for close-up views in 3D environments. Designed to tile seamlessly, this texture is PBR-ready, ensuring accurate light interaction for physically realistic renders. It is ideally suited for mountain cliffs, rocky cave interiors, barren landscapes, or dungeon walls in fantasy or realistic environment designs. Compatible with major 3D software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it offers versatile use cases such as game development, architectural visualization, and VFX production. The detailed structural features make it a valuable asset for artists aiming to recreate natural rock formations with high fidelity.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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