Stone Texture of Weathered Rocky Cliff Wall with Layered Stone and Rust Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Weathered Rocky Cliff Wall with Layered Stone and Rust Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-rocky-cliff-wall-texture-with-weathered-stone
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D PBR texture showcases the intricate details of a weathered rocky cliff wall, characterized by large, jagged stone slabs tightly layered and fractured naturally. The surface reveals multi-colored hues spanning warm sandy beiges, rusty oranges, and cool grays, emphasizing mineral deposits and oxidation patches. The rock faces present sharp edges with layered stratification, deep crevices, and subtle natural cracks that enhance realism. Surface roughness varies from moderately rough to smoother worn areas, simulating genuine erosion and weather exposure. Sparse dirt and dust buildup can be observed within the crevices, adding further depth and authenticity. Designed as a fully seamless, tileable texture, it is PBR-ready with accurate albedo, roughness, normal, and height variations to faithfully reproduce 3D rock surfaces. This texture is perfectly suited for use in 3D modeling, game development, and environment design workflows in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its rugged appearance is ideal for mountain cliffs, rocky cave walls, dungeon exteriors, or natural outdoor terrains requiring realistic stone surfaces with complex layering and weathering effects. Elevate fantasy and realistic scenes alike with this versatile and richly detailed rocky cliff wall texture.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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