Stone Texture of Cracked Dry Earth Ground with Weathered Clay Crust

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Cracked Dry Earth Ground with Weathered Clay Crust seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-dry-earth-ground-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture captures the detailed surface of cracked dry earth characterized by overlapping, thick clay-like plates. Each plate features irregular, rounded shapes with rough and slightly eroded edges, giving a natural weathered look. Fine cracks and fissures run across the plates, while shadowing between the layers enhances the depth perception of this stratified ground pattern. The color palette ranges from light beige to warm ochre and subtle greyish undertones, replicating natural earth tones found in arid and semi-arid environments. Surface details include subtle dirt deposits and sparse micro-cracks, enhancing realism without overwhelming the pattern. This texture is tileable and fully PBR-ready, offering accurate roughness, normal, and displacement details to create convincing dry terrain or cracked soil effects in 3D environments. Suitable for outdoor scenes such as desert floors, drought-affected grounds, rocky plains, canyon bases, or fantasy landscapes with barren earth settings. It integrates seamlessly into workflows with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other 3D software, providing artists and designers with a versatile and naturalistic ground texture option.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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