fractured cliff rock PBR texture with detailed cracks and jagged surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Cliff Rock With Detailed Cracks And Jagged Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-cliff-rock-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture depicts a naturally fractured cliff rock surface characterized by jagged, uneven stone faces broken by deep, irregular cracks and fissures. The rocks display sharp edges and angular forms with varying depths that create a dynamic interplay of light and shadow, emphasizing the ruggedness of the stone. The color palette ranges from cool grays to subtle warm beige undertones, suggesting weathered surfaces exposed to natural elements over time. Fine erosion marks and shallow fissures add realism, while the texture's subtle natural noise simulates surface roughness. The tileable design ensures smooth repetition, making it highly suitable for use in large-scale 3D environments. This texture is PBR-ready, compatible with major 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is perfect for digital artists creating realistic mountain cliffs, rocky caves, rugged outdoor terrains, and natural formations in architectural visualizations, game environments, and VFX projects. Its detailed cracked cliff appearance brings authenticity and depth to any scene requiring natural rock surfaces with weathered, fractured features, suitable for both realistic and stylized designs.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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