Weathered Stone Log Texture with Cracked Surface and Earthy Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Log with Cracked Surface and Earthy Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-log-texture-with-cracks
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed pattern of weathered stone logs, characterized by their cracked and eroded surfaces. The texture captures the natural fracturing of the stone, with radial cracks and fine fissures that mimic the splitting of large stone boulders or petrified wood. Its earthy color palette combines soft grays with warm rusty orange patches, imparting an aged, weather-exposed look. The rough surface finish is accentuated by visible erosion lines and subtle surface imperfections that add depth and realism. This tileable texture is perfect for creating natural rocky terrain, cliff faces, or stone ground surfaces in realistic outdoor environment scenes. It adapts well to 3D applications such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, making it suitable for game development, architectural visualization, and environment design. The unique fractured stone pattern fits especially well for mountainous landscapes, rocky caves, or fantasy terrains requiring naturally cracked stone elements. Thanks to its seamless tiling and PBR-ready materials, this texture offers high adaptability and realism for diverse 3D projects where authentic stone details are essential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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