Weathered Stone Wall PBR Texture with Earthy Red and Brown Tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Earthy Red and Brown Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-with-cracks-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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Experience the rugged charm of a weathered stone wall with this seamless 3D PBR texture featuring a rich palette of earthy reds, browns, and muted oranges. Composed of large, irregular stone slabs, the stones reveal natural erosion with detailed cracked surfaces and subtle chips, showing layered sedimentation and dryness. Thin, jagged fractures spread across many stones, while some areas display slight surface wear with pale patches evocative of mineral deposits or faded paint remnants. The gaps between the stones are filled with a dark, cracked mortar, enhancing the visual depth and authentic aged look. The surface finish shows a rough, matte texture with realistic shadowing that highlights the thickness and separation of each stone block. This tileable texture is perfect for creating realistic stone walls in architectural visualizations, game environments, or fantasy dungeons. Its high-quality PBR setup ensures accurate responses to lighting in software like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for visualizing mountain cliff faces, ancient cobblestone paths, or cliffside ruins, this texture adds a natural, timeworn aesthetic with a warm, sun-baked character that enhances realism and atmosphere in outdoor or interior scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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