Dark Slate Rock PBR Texture with Cracked Surface and Layered Stone Detail

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Dark Slate Rock with Cracked Surface and Layered Stone Detail seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-dark-slate-rock-texture-with-cracked-stone-pattern
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed dark slate rock surface characterized by large, overlapping stone slabs with a cracked and layered appearance. The stones are jagged, with sharp edges and natural fissures that emphasize geological fractures and erosion effects. The rough, matte finish emphasizes a weathered look, with subtle variations in surface elevation and fine scratches, giving a convincing natural stone material. Color-wise, this texture features a cool-toned palette dominated by deep blacks and dark grays, with occasional lighter gray patches and small weathered areas where the stone appears slightly worn or dusted. The cracks between slabs are pronounced, filled with shadowed crevices that enhance depth perception and realism. This tileable stone pattern is perfect for creating realistic cliff faces, rocky terrains, dungeon walls, or cave interiors in 3D projects. It is fully optimized and PBR-ready for seamless use in Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and other rendering pipelines. Its natural, organic layout provides visual interest while maintaining a repeatable structure for extensive environment texturing in games, architectural visualizations, and VFX scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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