Stone Texture of Weathered Rocky Ground with Cracks and Earthy Hues

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone of Weathered Rocky Ground with Cracks and Earthy Hues seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-rocky-ground-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture presents a rugged and weathered rocky ground surface composed of large, flat stones tightly fitted together with visible, natural cracks in the gaps between. The stone surfaces feature a predominantly dark gray and slate-blue palette, interspersed with dusty brown and earth-toned weathering effects that add realistic depth and aging characteristics. The rocks exhibit a rough, matte finish with subtle erosion details, including small chips and worn edges, evoking surfaces exposed to natural elements over time. Fine crack lines run throughout most stones, enhancing the natural fractured look, while slight surface undulations and stratified patterns add complexity and visual interest. This tileable texture is perfectly suited for use in outdoor realistic terrains, mountain paths, rocky coves, or dungeon environments requiring a detailed stone ground base. As a PBR-ready material, it integrates smoothly within popular 3D design and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The texture's balanced color range and natural stone pattern make it versatile for use in both fantasy and realistic environment visualizations, adding authenticity to landscapes or architectural elements. Its seamless tiling ensures versatility and ease of application over large surfaces without visible repetition artifacts, enabling high-detail and immersive scene creation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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