Cracked Stone Ground PBR Texture with Detailed Fractures and Dusty Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Detailed Fractures and Dusty Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-for-realistic-terrain
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless 3D stone ground PBR texture showcases an intricate arrangement of cracked, dry stone slabs with prominent fractures and varying edge shapes. The stones themselves present a matte, dusty finish with subtle surface roughness and natural weathering signs such as fine scratches and etched cracks. The edges of the slabs are irregular and jagged, revealing compacted dusty soil and small debris beneath. The color palette leans towards cool grey tones with subtle shadows that enhance depth and realism. The natural randomness of the fractures combined with the clean breaks between stone sections gives it an authentic dry, cracked earth or stone pavement look. This PBR-ready tileable texture is perfect for environments such as arid landscapes, barren rocky grounds, post-apocalyptic city streets, dry riverbeds, or fractured stone floors in game design, architectural visualization, and VFX. It is compatible with popular 3D software and engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. The realistic detail and seamless tiling make it a versatile choice for terrains requiring rugged cracked stone surfaces with natural dirt-filled splits and rough textural variation.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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