Stone PBR Texture Featuring Cracked Rocky Ground with Weathered Details

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Featuring Cracked Rocky Ground with Weathered Details seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rocky-ground-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D stone PBR texture presents a rugged cracked rocky ground with large, irregular slabs of stone separated by deep fissures. The surface features natural weathering patterns including subtle erosion, delicate chips, and fine cracks throughout each stone piece. Earthy dirt and small gravel accumulate in the crevices, enhancing the realistic outdoor terrain feel. The stone surfaces exhibit rough to slightly worn finishes with natural stratified layers, giving them an authentic aged appearance. The color palette is primarily cool gray tones with warm beige highlights, suggesting exposure to natural elements over time. Its tileable design ensures smooth repetition with no visible seams, making it perfect for use in 3D modeling, game development, architectural visualization, and environment design. This texture integrates seamlessly into software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is particularly well suited for rocky paths, cracked ground surfaces, mountainous cliffs, cavern floors, and realistic outdoor scenes requiring detailed stone foundations or rugged terrain. The detailed PBR maps enable accurate rendering of roughness, depth, and light interaction, enriching scene realism and immersive environmental storytelling.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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