cracked stone wall PBR texture with weathered irregular slabs and rough surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Wall With Weathered Irregular Slabs And Rough Surface seamless PBR texture preview
LMB — rotate · RMB — pan · Wheel — zoom

Texture Info

IDstone-seamless-pbr-cracked-stone-wall-texture-for-3d
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
Not verified
Original asset ID
Not verified
Original license
Not verified
Import method
Not verified
Review status
Not verified
Review date
Not verified
This seamless PBR texture showcases a realistic stone wall composed of irregular, large rock slabs with prominent cracks and fissures. The rough, uneven surfaces exhibit nuanced weathering details, including subtle erosion and layered stone edges that add depth to the material. The stone hues blend cool grays with muted earthy tones, producing a natural, slightly worn appearance. Small mossy patches and dirt settled in the crevices enhance the organic feel of the texture, highlighting the natural decay and age. The stones are arranged in a somewhat random, interlocking pattern with visible mortar-like dark gaps that emphasize individual stone shapes without a strict geometric repetition. This tileable texture is designed to work seamlessly in 3D environments, accurately conveying depth and roughness through advanced PBR shading attributes. It is well suited for outdoor rocky walls, rugged medieval fortifications, dungeon interiors, or natural cliff faces in game engines like Unreal Engine, Unity, or 3D software such as Blender and 3ds Max. This texture combines visual complexity and realistic surface detail, making it perfect for artists seeking authentic stone wall surfaces with convincing wear and texture variation.
Advertisement

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

Advertisement

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

Advertisement

AITextured Tools

Generate maps from existing images, preview materials, convert channels, and package compatible inputs for Blender, Unity, and Unreal Engine.