Cracked Stone Ground PBR Texture with Weathered Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Weathered Rough Surface seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-2
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This detailed seamless PBR texture features large, uneven stone slabs fractured with prominent cracks, evoking a natural cracked stone ground appearance. The surface presents a rough, weathered finish with visible chips and fine erosion patterns, suggesting extended exposure to the elements. Color tones range from pale off-white to muted grays and soft browns, enhancing the worn-out, aged look. The dark cracks between stones add depth, while dispersed dirt speckles and subtle pitting further enhance the natural authenticity of the material. This texture is perfectly tileable, enabling seamless repetition without visible borders, making it ideal for use in 3D modeling, game development, architectural visualization, environment design, and VFX projects. Compatible with industry-standard software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture suits outdoor rocky terrains, weathered pavements, dungeon floors, ancient ruins, or fantasy landscape scenes where realistic stone detail is essential. Its detailed cracks and worn surface convey age and natural wear, creating immersive environments that demand high-quality, physically based rendering.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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