Textured Stone Rock Surface with Reddish Cracks and Layers

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Textured Stone Rock Surface with Reddish Cracks and Layers seamless PBR texture preview

Texture Info

IDstone-seamless-pbr-textured-reddish-cracked-stone-rock-surface
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This texture showcases a natural stone rock surface characterized by large, flat rock slabs fractured with deep, narrow cracks and fissures. The primary color palette consists of warm reds, terracotta browns, and muted grays, with subtle earth tones blending to form a rich, weathered appearance. The surface reveals stratified layers and worn edges, indicating erosion and geological stresses over time. Variations in color saturation and fine cracks give it a lifelike organic feel. The texture is seamless and tileable, allowing for smooth repetition in 3D scenes without visible borders. Equipped with PBR-ready maps, it captures detailed surface roughness, height differences along cracks, and natural material variations under different lighting conditions. Ideal for applications such as realistic rocky cliff faces, canyon walls, barren desert ground, or rugged mountainous terrain. This rock texture integrates well into projects using Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D, enhancing environmental realism in game development, architectural visualization, VFX, and product rendering. Its earthy and raw look suits outdoor natural environments, desert landscapes, or fantasy setting cliffs requiring detailed and authentic stone surfaces.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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