Fractured Cliff Rock Texture With Detailed Cracks And Layered Slabs

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fractured Cliff Rock With Detailed Cracks And Layered Slabs seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fractured-cliff-rock-texture-for-3d-modeling
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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This high-quality seamless 3D PBR texture showcases fractured cliff rock characterized by tightly packed, angular stone slabs with sharp, defined edges. The surface reveals a complex network of deep cracks and fissures, imparting a natural, weathered appearance that mimics real rocky cliff faces. The stone exhibits varied layering and stratification, where each slab overlaps irregularly, creating depth and visual interest. The color palette leans toward cool grey and blue-grey hues, with subtle earth-tone accents in the crevices that emulate natural mineral deposits and minor surface dirt. The texture surface finish captures a slightly matte and rough stone quality with soft highlights reflecting some smooth, eroded patches. This texture is seamless and tileable, ideal for PBR workflows ensuring photorealistic rendering fidelity in engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its rocky pattern fits perfectly into scenes of rugged cliffs, canyon walls, steep mountainous terrains, and rocky caves. Additionally, it complements outdoor environment designs and game levels requiring realistic, naturalistic stone surfaces with strong geological detail. The fractured stone pattern also suits architectural visualization where natural rock formations are depicted, enhancing immersion with detailed layered rock effects that add authenticity and dramatic ruggedness to any 3D scene or game environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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