Texture Info
| ID | stone-seamless-pbr-realistic-rounded-river-stones-texture |
| Category | Stone |
| Formats | PNG, WEBP, PBR ZIP |
| Size | 1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px) |
| Tileable | Yes |
Source and license review
- Source type
- Not verified
- Source
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Not verified
- Original asset ID
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- Original license
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- Import method
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- Review status
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- Review date
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This seamless PBR texture features a dense, natural arrangement of smooth, rounded river stones in a harmonious palette of beige, tan, and soft brown hues. Each stone displays subtle weathering with fine surface irregularities, natural erosion marks, and occasional small pits, capturing the authentic look of polished river rocks shaped by flowing water. The stones vary slightly in shape and size, creating a non-uniform, organic pattern that repeats flawlessly without visible seams, suitable for realistic ground or riverbed surfaces. The surface finish is predominantly matte with soft highlights that suggest a gently worn, dry texture, ideal for outdoor environments or nature-inspired scenes. Shades range from warm sandy tones to cooler cream and light grey accents, helping to add depth and visual interest to the texture. This tileable texture is PBR-ready, including well-defined normal and roughness details for physically accurate lighting and reflections. It is designed for use in 3D modeling, game development, architectural visualization, and environment design, compatible with major rendering engines and software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This texture fits perfectly in scenes like riverbanks, garden paths, natural shorelines, or fantasy terrains requiring realistic stony ground coverage with smooth rounded stones, enhancing authenticity in both realistic and stylized projects.
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Best Uses for This Texture
- 3D environment surfaces
- Game art and realtime rendering
- Archviz and product visualization
- WebGL previews and material studies
- Blender, Unreal Engine and Unity workflows
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
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FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.