Stone PBR Texture Featuring Large Weathered Rocky Ground with Earthy Pebbles

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Stone Featuring Large Weathered Rocky Ground with Earthy Pebbles seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-rocky-ground-texture-with-large-weathered-stones
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a realistic depiction of rugged rocky ground featuring large, weathered stones interspersed with numerous smaller pebbles. The primary stone elements exhibit a variety of angular and irregular shapes with sharply defined edges and subtle surface cracks, revealing fine erosion lines etched across the mostly matte stone faces. The dominant color scheme balances cool slate gray tones with warm, dusty brown highlights primarily along edges and crevices, enhancing the natural stone weathering effect. Between the larger rocks, the texture reveals tightly packed smaller pebbles and fine granulated dirt, adding surface complexity and authenticity. The surface finish appears primarily rough and dry, with slight tonal variation suggesting aged, exposed rock rather than polished or wet surfaces. This texture is fully tileable and PBR-ready, making it suitable for diverse applications such as game environment terrains, detailed outdoor 3D scenes, architectural landscapes, or rocky cave floors. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it fits best for creating natural mountain paths, rugged cliff bases, rocky wilderness grounds, and fantasy or realistic outdoor terrain designs. The unique combination of large, cracked stones with compact earthy pebble fill makes it a distinct asset for adding authentic geological detail to any 3D project requiring a natural rocky ground appearance.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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