rocky stone wall PBR texture with cracked weathered stones in warm tones

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Rocky Stone Wall With Cracked Weathered Stones In Warm Tones seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-textured-rocky-stone-wall-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR stone texture showcases a naturalistic rocky stone wall pattern formed of large, irregularly shaped stone slabs. Each stone surface is detailed with weathering effects such as cracks, subtle chips, and erosion marks that add authenticity. The stones display a rough matte finish with complex surface relief, highlighting layers of sediment and fissures. The color palette combines warm sandy beige and ochre hues with cool greys, lending a balanced earthy tone overall. Fine veins and speckles decorate the stones, contributing to a natural look. Noticeably, the stones are arranged randomly with visible dark grout in the gaps that enhances the structural separation, creating a distinctive mosaic pattern that fits well in medieval or rustic architectural scenes. This PBR-ready, tileable texture is perfect for 3D artists working in Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D who require authentic rocky stone wall surfaces. Ideal for environments such as castle walls, dungeon interiors, mountainous ruins, or even stylized fantasy exteriors. The seamless design ensures smooth repetition on large surfaces without visible edges, enhancing realism in visualizations, game assets, or architectural renders. Its natural stone detail makes it a versatile choice for adding depth and textural interest to any 3D stone or rock-based environment modeling project.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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