Weathered Stone Pavement PBR Texture with Cracks and Moss

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Pavement with Cracks and Moss Asphalt seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-pavement-texture-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless 3D PBR texture showcases an aged, weathered stone pavement composed of irregularly shaped, flat stone blocks arranged in a tight, structured pattern. Each stone presents a rugged surface marked by numerous natural cracks and chips that contribute to an authentic worn appearance. The stones exhibit subtle color variations ranging from muted grey and cool blue tones to warm rusty browns, giving the pavement a nuanced depth and realism. Between the stone blocks, dark dirt-filled joints are visible, overlaid with thin patches of vibrant green moss and delicate sprigs of grass, emphasizing an outdoor environment subject to natural erosion and aging. The slightly rough and matte stone surfaces reflect a realistic interaction with light, while edges appear naturally worn but intact, enhancing their tactile feel. This tileable texture is PBR-ready, perfect for adding authentic stone pavement surfaces in 3D modeling and environment design projects. It fits well in applications such as medieval streets, rustic courtyards, dungeon floors, castle grounds, or fantasy terrains where realistic stonework detail is essential. Compatible with major 3D software and engines including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it provides 3D artists and game developers with a versatile material for creating high-quality outdoor stone ground surfaces that convey age, wear, and natural growth.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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