This seamless PBR texture showcases a natural basalt rocky ground, characterized by tightly packed, angular basalt stones and fragmented rock shards. The surface reveals a rich interplay of dark greys and cool bluish tones with warm rust-colored weathering spots, highlighting the roughness and erosion patterns typical of volcanic basalt formations. Each rock face exhibits sharp, jagged edges and occasional cracks, giving a sense of fractured cliff surfaces or cooled lava flows. The texture’s surface finish is predominantly rough and matte, with granular detail suggesting natural surface imperfections and mineral deposits. Scattered dirt and subtle dusting add realism without overpowering the stone’s inherent ruggedness. Ideal as a high-quality, tileable PBR material, this texture can be seamlessly applied across large 3D landscapes or environments. It suits use cases such as volcanic caves, rocky mountain cliffs, barren outdoor terrains, or fantasy worlds needing a strong, harsh geological base. Compatible with industry-leading rendering engines and workflows including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports detailed displacement and normal mapping for enhanced realism. Perfect for game development, VFX, architectural visualization, or environment design projects requiring a detailed basalt rock texture with naturalistic weathering and fine surface granularity. This distinct basalt ground texture stands out for its balanced color palette, fragmented rock pattern, and realistic weathered surface effects, making it a versatile asset for any geological 3D scene.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.