Cracked Rocky Ground Stone Texture With Dark Slate And Gravel

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Rocky Ground Stone With Dark Slate And Gravel seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-rocky-ground-stone-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-quality seamless PBR texture portrays a rugged cracked rocky ground composed of large, irregular dark slate stones. Each stone exhibits sharp, angular edges with visible subtle stratifications and natural cracks, providing an authentic fractured rock appearance. The surface finish is predominantly matte with subtle variations in light reflecting off the layered stone surfaces, showcasing gentle striations and natural erosion. The palette is cool-toned slate gray with touches of muted brown highlights, adding depth and realistic weathering effects. The smaller interstitial spaces between the large stones are filled with tightly packed rough gravel, offering fine-scaled detail and contrasting texture, enhancing the natural stone ground look. This tileable, PBR-ready texture offers intricate height and normal information for convincing depth and shading in 3D environments. Ideal for outdoor rocky terrain, mountain cliff bases, cave floors, or dungeon ground environments, it adds realism to both stylized and photorealistic scenes. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it supports diverse 3D modeling, game development, architectural visualization, and VFX applications where detailed rocky ground surfaces are required.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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