Cracked Stone Ground PBR Texture with Rough, Weathered Surfaces

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Stone Ground with Rough, Weathered Surfaces seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-cracked-stone-ground-texture-4
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a detailed arrangement of large, cracked stone slabs resembling weathered sandstone or limestone ground. Each stone block has a rough, uneven surface marked by natural erosion patterns and intricate, fine cracks that run along their faces and edges, creating a realistic fractured look. The individual stones are irregularly shaped and tightly fitted, with deep crevices between them that emphasize the natural breakage and weathering processes. The color palette blends warm beige and sandy hues with subtle shadowing that enhances the depth and surface relief. The texture’s tactile roughness and subtle dirt accumulation visible in recessed areas add to its authenticity. Ideal for use in 3D modeling, game design, architectural visualization, and VFX, this tileable texture works flawlessly in Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its natural cracked stone appearance is suited for mountainous terrains, rocky paths, cave floors, desert cliffs, or ancient outdoor environments requiring realistic weathered stone ground with visually rich surface details. This unique texture supplies artists with an organic and visually compelling stone pattern ready to seamlessly tile in any 3D scene or environment.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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