Weathered Cliff Rock Texture with Natural Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Cliff Rock with Natural Moss and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-cliff-rock-texture-with-moss
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a highly detailed weathered cliff rock surface characterized by a natural array of dark grey, beige, and light brown hues. The rocky surface reveals rugged, stratified layers with prominent cracks and fissures running horizontally, adding depth and structural realism. Subtle moss patches in muted yellow-green tones sporadically adorn the surface, enhancing the texture's natural and aged appearance. The stone exhibits a rough, matte finish with visible erosion marks and fine granular noise. Its irregular shapes and natural randomness ensure a perfect tileable pattern without obvious repetition, making it ideal for large-scale 3D environment applications. Designed to be PBR-ready, this texture supports realistic lighting and material response in engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It's well suited for modeling rocky cliffs, cave walls, mountainous terrain, and fantasy terrains requiring authentic stone detail with weathered, mossy effects. Whether for architectural visualization, game development, or VFX scenes, this texture provides a high-quality natural stone look that blends seamlessly into outdoor and rugged settings, elevating realism and environmental depth.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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