Weathered Stone Wall PBR Texture with Moss and Cracks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Moss and Cracks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-30
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture depicts a weathered stone wall composed of irregular, rectangular stone blocks of varying sizes arranged in a staggered pattern. The stones display a natural ruggedness with subtle erosion and fine cracks running throughout their surfaces, accurately conveying aged stonework. The color palette combines cool grays and warm beige tones, creating a realistic mix of natural hues typically found in outdoor stone structures exposed to weathering. Small patches of green moss and dark dirt settle in crevices, enhancing the authentic worn look of this material. The surface finish appears rough and matte, with visible chips and shallow dents, highlighting the stone's long-term exposure to the elements. Thanks to its seamless and tileable design, this texture is PBR-ready and perfect for high-quality 3D applications including game development, architectural visualization, VFX, and environment design. It integrates seamlessly with popular 3D software engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This material fits excellently in medieval or fantasy dungeon walls, castle exteriors, rugged mountain outposts, and ancient pathway environments, lending a natural yet detailed stone surface that elevates atmospheric realism. Its unique combination of weathered stone blocks, realistic moss growth, and natural cracks sets it apart for creators seeking distinctive, high-fidelity stone wall textures.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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