Fossilized Ammonite Stone Texture with Detailed Shell Impressions

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Fossilized Ammonite Stone with Detailed Shell Impressions seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-fossilized-ammonite-stone-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This unique PBR-ready seamless texture showcases a sedimentary stone surface intricately embedded with large fossilized ammonite shells. The pattern highlights spiral shell forms with pronounced ridges and grooves, meticulously sculpted in relief against a cracked, weathered rock background. The stone itself displays natural stratification and erosion details, including fine cracks, chips, and subtle color gradations ranging from cool greyish-blue to warm beige and ochre tones. The surface finish alternates between matte sediment layers and slightly polished fossil shells that catch highlights, lending a realistic tactile contrast. This tileable texture is ideal for 3D modeling, game development, VFX, and architectural visualization projects requiring authentic prehistoric or geological materials. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits terrains for realistic caves, ancient cliff faces, museum displays, or fantasy worlds inspired by fossil-rich environments. Its natural, random fossil embedding creates an organic feel that enhances environment realism without obvious repetition, making it a valuable asset for detailed ground or rock surfaces with historical depth and narrative potential.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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