Weathered Stone Wall PBR Texture with Natural Irregular Slate Blocks

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered Stone Wall with Natural Irregular Slate Blocks seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-stone-wall-texture-for-3d-45
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture showcases a tightly assembled wall composed of irregular, flat slate stones with a naturally weathered and aged appearance. The stones vary in shape and size but are predominantly flat with sharp, worn edges and visible surface cracks and chips. The color palette moves through muted cool grays, soft browns, and beige tones, reflecting natural stone variation and subtle erosion marks, giving it an authentic weathered look. The texture highlights fine surface details such as subtle stratification, scuff marks, and faint patches of dirt accumulated in crevices, enhancing the realism and tactile feel. The mortar joints between stones are narrow and consistent, filled with dark, slightly rough grout that grounds the stone shapes and emphasizes their irregularity. This texture is perfectly tailored for creating realistic stone walls, medieval buildings, rocky vaults, or courtyard pavements in 3D scenes. It is PBR-ready and features seamless tiling, making it suitable for various 3D applications including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for architectural visualization, game environments, fantasy dungeons, or natural exterior environments where a detailed and worn stone appearance is needed. The subtle balance of color and detail ensures a versatile material fitting both stylized and photorealistic projects requiring high-quality, natural stone surfaces.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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