Weathered White Limestone Rock PBR Texture with Cracks and Erosion

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Weathered White Limestone Rock with Cracks and Erosion seamless PBR texture preview
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Texture Info

IDstone-seamless-pbr-weathered-white-limestone-rock-texture
CategoryStone
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture represents a close-up view of weathered white limestone rock characterized by uneven, cracked surfaces and natural erosion patterns. The stone appears rough yet compact, with visible fractures and chips that suggest prolonged exposure to natural weathering forces. The surface showcases a predominantly light gray to off-white color palette with subtle beige and soft warm undertones, giving it an authentic aged limestone look. Shadows and highlights emphasize the complex shape of the rock slabs, with areas of slight surface roughness and unevenness that add realism. Natural cracks interweave across the texture, reinforcing the fractured stone appearance. Some dirt and faint discoloration stain parts of the rock, enhancing the texture's worn, outdoor feel. The texture tiles seamlessly, enabling perfect repetition without visible boundaries for expansive 3D terrain or environment surfaces. It is fully PBR-ready, providing physically accurate surface responses in modern rendering engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. This versatile rock texture is ideal for mountain cliff faces, rocky caves, ancient fortress walls, and weathered stone ruins or pavements in both realistic and stylized environments. Its natural tones and detailed erosion make it suitable for any context requiring authentic, aged limestone surfaces in games, architectural visualizations, or VFX scenes.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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