This seamless 3D texture presents a high-fidelity PBR tactile metal plate with a riveted surface and a distinctive raised pattern crafted from industrial gray metal as its base substrate. The metal plate exhibits a robust composition featuring a heavily oxidized and worn finish indicative of long-term exposure to harsh environmental conditions. Its surface demonstrates a gritty rough texture with subtle porosity due to accumulated surface contamination and weathering effects enhanced by fine grain orientation that emphasizes mechanical strength. Rivets acting as both functional fasteners and decorative mechanical details punctuate the plate complementing the raised pattern by adding dimensional depth and industrial authenticity. The surface finish combines brushed and oxidized metal layers with pigment oxide discolorations delivering a realistic aged metal appearance while maintaining slip-proof characteristics essential for safety applications.
In terms of PBR channels the BaseColor (Albedo) map captures the industrial gray tones interspersed with darker oxidized patches and rust-like pigmentation reflecting natural metal corrosion. The Normal map incorporates intricate micro-variations of the rivets raised pattern geometry and surface roughness enhancing tactile feedback and realistic light interaction. The Roughness map balances polished and gritty areas simulating worn metal where friction is highest contributing to enhanced grip. The Metallic channel confirms the fully metal composition while Ambient Occlusion adds depth to crevices around rivets and raised surfaces accentuating shadow detail. Height and Displacement maps precisely define the pronounced raised pattern and rivet protrusions enabling realistic parallax effects and surface relief perfect for close-up renders and interactive environments.
Rendered at an ultra-detailed 8K resolution this texture is optimized for seamless tiling without visible repetition ensuring photorealistic results in high-end 3D projects. It is fully compatible and Unreal Blender and Unity ready making it ideal for industrial and commercial infrastructure visualizations that require durable slip-proof metal plates with tactile surfaces. For practical application adjusting the UV scale to align the rivet spacing realistically with the scene’s scale is recommended while fine-tuning the roughness map can help achieve the desired balance between reflectivity and grip depending on environmental lighting and usage context.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.