This seamless 3D texture PBR material features a meticulously crafted metal plate base composed of durable matte black metal with a finely engineered anti glare coating. The plate’s surface is adorned with a uniform pattern of hexagonal bumps designed to provide tactile feedback and enhance slip resistance. The metal substrate is treated with a matte black oxide layer that gives it a sleek industrial appearance while minimizing surface reflections. This anti glare finish effectively reduces glare under various lighting conditions improving visibility and safety in both urban and industrial environments. The texture’s porosity is minimal ensuring excellent weathering resistance and long-lasting performance in demanding public and heavy-duty applications.
In terms of PBR channels the BaseColor (Albedo) map captures the deep matte black hue combined with subtle variations in the oxide layer that lend authenticity to the metal surface. The Normal map accurately represents the raised hexagonal bumps adding realistic depth and tactile detail. The Roughness map balances the matte finish with slightly varied roughness values across the bumps and flat areas to simulate the anti glare coating’s microtexture. The Metallic channel confirms the fully metallic nature of the base plate while Ambient Occlusion enhances shadowing around the bumps emphasizing their prominence. Finally the Height/Displacement map allows for refined parallax effects perfect for close-up renders where physical depth is critical.
This high-quality 8K resolution seamless texture is fully optimized and ready for integration in Blender Unreal Engine and Unity projects making it ideal for realistic industrial design visualization urban planning simulations and tactile paving solutions. For optimal results it is recommended to carefully adjust the UV scale to match real-world dimensions and fine-tune the roughness values to control the level of glare depending on the lighting setup. Utilizing the height map for parallax occlusion will further enhance the tactile realism providing an immersive and safety-conscious visual experience.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.