This seamless 3D texture features a highly detailed PBR metal plate surface characterized by evenly spaced raised discs and prominent black dots arranged in a tactile patterned layout. The base material is a durable metal substrate expertly modeled to convey a brushed and slightly oxidized finish that enhances its industrial authenticity. Subtle wear marks and micro-scratches are integrated into the Roughness and Ambient Occlusion channels adding realism and a natural sense of aging without compromising the texture’s clean functional aesthetic. The black dots are embedded using a pigment layer subtly varying in color intensity contributing to the BaseColor/Albedo channel while the raised discs are sculpted with precise height information to emphasize the tactile anti-slip properties essential for commercial and industrial flooring safety applications.
Rendered in an ultra-high 8K resolution this PBR texture ensures exceptional clarity and detail making it ideal for close-up visualizations in Blender Unreal Engine and Unity. The Normal and Height/Displacement maps capture the intricate surface geometry highlighting the raised discs’ contours and the fine dot pattern’s depth for convincing tactile feedback. The Metallic channel reflects the plate’s natural metal sheen providing a realistic luster that interacts dynamically with lighting conditions while the Roughness map balances glossiness and matte surfaces to simulate areas of polished metal and worn spots. This comprehensive material composition creates a visually appealing durable texture suited for infrastructure projects tactile paving simulations and industrial floor safety designs requiring both functional grip and aesthetic sophistication.
For optimal use it is recommended to adjust the UV scale based on the target environment’s real-world dimensions to preserve the tactile plate’s proportional details and effectiveness. Additionally fine-tuning the Roughness values can enhance the anti-slip characteristic ensuring the surface behaves realistically under varied lighting and weather conditions. This seamless pattern guarantees continuous tiling without visible repetition allowing for large-scale application across public spaces or commercial interiors while maintaining consistent tactile feedback and visual integrity.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.