The Antique Black Clay Flooring Tile Texture (Tiles 0089) showcases a vintage ceramic tile crafted from natural black clay, reflecting a rich heritage of traditional flooring materials. Its base substrate is composed of fine-grained mineral clay, fused and fired to form a durable yet porous surface. The texture reveals subtle traces of organic binders and mineral inclusions that contribute to its characteristic aged appearance. Over time, accumulated dirt and weathering effects have become clearly visible, lending authenticity to the antique finish. The surface finish is matte with gentle wear marks and slight abrasions, emphasizing a naturally rough, unpolished look typical of historic clay tiles.
In terms of physically based rendering (PBR) properties, this texture’s BaseColor/Albedo channel captures the deep black hues blended with earthy undertones and sporadic dirt deposits. The Normal map highlights the uneven grain orientation and the subtle relief caused by the tile’s porous and weathered surface. Roughness values are moderate to high, reflecting the non-reflective, matte finish that scatters light softly. The Metallic channel remains near zero, consistent with its ceramic composition, while Ambient Occlusion enhances the perception of dirt accumulation in crevices and the tile’s natural indentations. The Height/Displacement map accurately represents the tile’s worn edges and surface irregularities, enabling realistic depth effects in 3D environments.
This texture is optimized in ultra-high 8K resolution, ensuring crisp detail for close-up renders and large-scale visualizations. It is fully compatible and ready for seamless integration in Blender, Unreal Engine, and Unity workflows, making it ideal for both indoor and outdoor architectural visualizations. For best results, adjust the UV scale to maintain tile proportions and fine-tune roughness parameters to simulate varying degrees of surface wear. Enhancing height or parallax displacement can further accentuate the aged texture, adding depth and realism to your flooring scenes.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.