This hexagonal black and white tile texture is a high-quality seamless PBR material designed to replicate a classic ceramic tile surface. The base substrate is a dense, fired ceramic with a smooth, polished finish, providing a durable and visually appealing foundation. The black and white colorants are achieved through mineral-based pigments integrated into the glaze layer, offering sharp contrasts and a clean, matte sheen. The surface exhibits minimal porosity, characteristic of vitrified ceramics, which enhances moisture resistance and ease of maintenance. Subtle wear patterns and slight weathering effects may be visible in the normal and roughness channels, adding realistic imperfection without compromising the tile’s overall pristine appearance.
In PBR terms, the BaseColor or Albedo map captures the crisp interplay between the deep black and bright white hexagonal shapes, ensuring accurate color representation. The Normal map conveys gentle surface irregularities and grout line depth, enriching the tactile feel of the tile arrangement. Roughness is finely tuned to simulate the semi-gloss nature of glazed ceramic, balancing reflectivity and diffuse light scatter. The Metallic channel remains at zero, consistent with non-metallic ceramic materials. Ambient Occlusion accentuates the crevices and grout intersections, enhancing visual depth, while the Height or Displacement map provides subtle elevation differences across the tile edges, ideal for parallax effects in real-time engines.
Rendered at up to 8K resolution, this texture is optimized for seamless tiling and versatile integration across platforms such as Blender, Unreal Engine, and Unity. It supports detailed close-ups as well as large-scale architectural visualizations. For practical application, adjusting the UV scale to ensure the hexagons match real-world tile dimensions is recommended. Additionally, fine-tuning roughness values can help tailor the reflectivity to specific lighting conditions or stylized effects, while leveraging the height map can add convincing depth through parallax mapping or tessellation, enhancing realism in interactive scenes. This texture provides a reliable and visually striking material foundation for any project requiring a classic, geometric tiled surface.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.