Soft Blue and Cream Watercolor Stripes Fabric Seamless Texture

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Soft Blue and Cream Watercolor Stripes Fabric seamless PBR texture preview
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Texture Info

IDwatercolor-stripes-seamless-pbr-blue-and-cream-watercolor-fabric-stripes-texture
CategoryWatercolor Stripes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This seamless PBR texture presents a charming fabric-like pattern consisting of irregular vertical stripes painted in a soft sky blue and warm cream palette. The stripe edges are intentionally uneven, replicating a hand-painted, watercolor effect that adds organic depth and subtle variation to the design. Unlike precise, mechanical patterns, the stripes possess natural brush marks and a slightly rough texture that gives an artisanal, tactile quality to the surface.

The texture is matte with a soft fabric feel, lacking any gloss or shine, which enhances the natural watercolor aesthetic. There are no signs of damage, dirt, or wear, contributing to a clean and fresh appearance. The overall palette and pattern evoke a relaxed, cozy atmosphere, suitable for textile or wallpaper visualizations in interior design.

Fully tileable and PBR-ready at 4K resolution, this texture integrates smoothly with rendering engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It is ideal for 3D modeling projects requiring hand-crafted textile or wallpaper surfaces that bring an organic, artistic style to scenes. This seamless watercolor stripes fabric can add a subtle, informal touch to props, room decor, fashion accessories, or illustrative environments, especially for modern, rustic, or coastal architectural visualizations.
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Best Uses for This Texture

  • Pools, ponds and ocean planes
  • Realtime water shader base maps
  • Stylized VFX surfaces
  • Background water materials
  • Game and archviz scenes

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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