Architecture PBR Textures — Seamless 1K–8K PNG/WEBP | AITEXTURED
The Architecture collection brings together surfaces you meet in real buildings and urban spaces—concrete, brick, ceramic tiles, plaster/stucco, stone & marble, wood panels & parquet, metal cladding, glass, roofing, asphalt & paving. Every texture is seamless/tileable and prepared for a physically-based (metal-rough) workflow, so you can drop it straight into Blender, Unreal Engine, Unity, or DCC tools used in archviz and BIM pipelines.
Each entry includes carefully named maps: BaseColor (Albedo), Normal, Roughness, Ambient Occlusion, and Height/Displacement where available. Resolutions range from 1K to 8K in PNG/WEBP, with consistent color management (sRGB for albedo, linear data for scalar maps). Normal maps default to OpenGL; convert to DirectX if your engine needs it. Previews and a built-in 3D on-page viewer help you check tiling, scale, and light response before download.
Use these materials to build clean façades, aged walls, modern lobbies, realistic floors, rooftops, and street assets. For the best result, match texel density across objects, set real-world UV scale (e.g., bricks per meter), and combine AO + Roughness to control grout vs. face reflectance on tiles, brick, and terrazzo. Where micro-relief matters, enable parallax or displacement for close-ups; for large scenes, prefer normal-only for performance. The library is continuously updated, so revisit the category when you need new finishes, historical patterns, or region-specific masonry.
AITEXTURED Tools
Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.
3D Texture Generator
AI text-to-texture: type a prompt and get a seamless, tileable base image ready for PBR workflows (great starting point for materials).
PBR Texture Generator
Create a full PBR set (Normal, Roughness, AO, Metallic, etc.) from a single image. Seamless and tiling-friendly.
Online Texture Preview
Instant WebGL viewer: inspect materials on a sphere, plane, and cube. Check tiling and lighting in real time.
Unity / Unreal / Blender Mapper
Re-packages maps per engine: Unreal (BaseColor + ORM), Unity (Mask/MetallicSmoothness), Blender (separate channels).
Image Converter
PNG ↔ JPG ↔ SVG: fast convert, SVG rasterize, embed/trace options, quality & background controls.