Rusty Cast Iron Manhole Cover Texture for PBR

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Rusty Cast Iron Manhole Cover for Asphalt seamless PBR texture preview

Texture Info

IDmetal-rusty-cast-iron-manhole-cover-pbr-texture-4k
CategoryAsphalt
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution PBR texture captures a circular cast iron manhole cover embedded in asphalt. The surface reveals authentic weathering with rust and oxidation effects highlighting metal corrosion. The metal disc features a ring of geometric patterns and holes, along with embossed alphanumeric markings (DIN 1229, D400, EHD), which are common indicators on industrial manhole covers. The texture includes a rough asphalt background with small debris and patches of moss or lichen growth near the cover edges, emphasizing age and environmental exposure. The color palette consists of weathered brownish-red rust hues contrasting with dark gray asphalt, conveying a realistic urban scene. This texture is ideal for 3D artists creating detailed cityscapes, road surfaces, or industrial environments in software such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Note that this texture is not due to its centered, circular manhole design and surrounding paving detail.

Best Uses for This Texture

  • Roads, parking lots and urban ground surfaces
  • Game levels and realtime city environments
  • Archviz exterior scenes
  • Industrial yards and pavement props
  • Background terrain surfaces with decals and variation masks

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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