Gray Plaster

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Gray Plaster seamless PBR texture preview

Texture Info

IDgrey-plaster-03-rough-grey-uneven-plaster-outdoor-indoor
CategoryConcrete
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes

This seamless 3D texture represents grey plaster 03 a classic man-made material commonly found on both indoor and outdoor surfaces such as walls and floors. The base substrate is a mineral-rich plaster concrete typically composed of finely ground aggregates mixed with binders like cement or lime-based adhesives. Its uneven texture results from coarse grain orientation and natural porosity combined with subtle weathering effects including accumulated dirt and wear. The surface finish exhibits a matte rough quality with slight irregularities and imperfections that enhance its authenticity and tactile feel. The grey coloration derives from mineral pigments and oxide layers embedded within the plaster matrix providing a neutral balanced tone that adapts well to various architectural settings.

Physically based rendering (PBR) maps included with this texture—albedo normal roughness ambient occlusion (AO) and height—accurately simulate the material’s complex characteristics. The Albedo channel conveys the base color and subtle variations of the grey plaster reflecting its mineral content and dirt accumulations. The Normal map captures fine surface undulations and the uneven grain pattern giving realistic depth to the otherwise flat substrate. Roughness defines the non-reflective matte finish typical of plaster concrete while the AO map enhances shadowing in crevices and pores. Height information supports displacement and parallax effects emphasizing the texture’s depth and irregularities for increased realism. Metallic values are minimal consistent with the non-metallic nature of plaster ensuring physically accurate shading across rendering engines.

Offered in 4K resolution with an optional 8K upgrade this tileable grey plaster texture is optimized for use in modern digital content creation pipelines including Blender Unreal Engine and Unity. Its balanced detail and performance allow seamless integration into real-time and offline renderers delivering reliable results without the need for manual tweaking. For best results it’s recommended to adjust the UV scale to maintain natural proportions and fine-tune roughness levels to match environmental lighting conditions. Utilizing the height map for subtle parallax displacement can significantly enhance the tactile impression of uneven plaster surfaces in close-up views particularly for architectural visualizations or game environments demanding high realism.

Best Uses for This Texture

  • Architectural concrete walls
  • Industrial floors and slabs
  • Urban props and background walls
  • Game environment surfaces
  • Realtime and WebGL material previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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