Carved Layered Wood PBR Texture with Cracks and Contoured Depths

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Carved Layered Wood with Cracks and Contoured Depths seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-carved-layered-wood-texture-with-cracks
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture showcases a richly detailed carved wood surface with organic, flowing contour layers that create a visually complex pattern. The texture exhibits multiple depths, highlighted by dark shadowed grooves and lighter, smoother wood grains, giving it a tactile, sculpted appearance. The tones range from warm honey to deeper amber browns with subtle color transitions enhancing the natural wood feel. The fractured and cracked areas are integrated into the layered carvings, suggesting aged or weathered woodwork, adding a realistic imperfections effect without overly deteriorated damage. The surface seems smooth with slight roughness, emphasizing depth over coarse texture. This tileable texture is ideal for use in 3D modeling, game development, architectural visualization, and VFX projects, compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. It fits particularly well for ornate furniture, decorative paneling, abstract artistic objects, or fantasy natural elements, adding a unique handcrafted wooden aesthetic to scenes. With its repeated patterning and PBR readiness, it balances stylized detailing and photorealism for modern digital applications.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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