Cracked and Holed White Paint PBR Texture with Jagged Fractures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holed White Paint with Jagged Fractures seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-white-paint-texture-with-deep-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This 4K seamless PBR texture depicts heavily cracked and broken white paint layered over a dark underlayer, revealing deep fissures and jagged holes beneath. The surface features thick peeling paint with fractured edges curling upwards, exposing worn and eroded material below. Fine detailed cracks spiderweb across each paint chip, enhancing the sense of decay and wear. The grayscale palette varies from bright white fractured paint to near-black voids, creating strong contrast and depth. The irregular, random crack network with layered splits and chipped fragments gives a dynamic, realistic visual of aged, neglected surfaces. This texture is PBR-ready and tileable, suited for Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D workflows. It works ideally for environments depicting industrial decay, abandoned buildings, post-apocalyptic settings, or damaged props needing realistic crusted paint wear. The texture's rough, dry look adds authenticity to scene details where surface weathering and erosion are essential visual storytelling elements.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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