Cracked Blue Glass Texture with Sharp Fractures and Iridescent Sheen

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Blue Glass with Sharp Fractures and Iridescent Sheen seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-blue-glass-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture represents a cracked blue glass surface, characterized by sharp fractures and intricate crack structures that create an organic, fragmented pattern. The material exhibits a glossy, reflective finish typical of glass, showcasing smooth, varying shades of deep blue with occasional iridescent highlights that add visual depth. Cracks are defined by black, thin fissures with some dirt particles and slight opacity variations, enhancing the worn and broken effect. The surface feels smooth but jagged due to the fractured shards and their sharp edges, providing a tactile, brittle aesthetic. This tileable texture is perfectly suited for 3D artists seeking realistic broken glass materials for use in game development, architectural visualization, VFX, or product rendering. It integrates seamlessly into popular engines and software including Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for simulating damaged windows, sci-fi environments, industrial decay, or futuristic broken surfaces, this texture enhances scenes that require an authentic shattered glass look with complex color gradations and detailed fissures. Its unique blue-toned palette differentiates it from typical clear glass textures, offering creative versatility in post-apocalyptic or high-tech settings.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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