Cracked and Holes PBR Texture of Peeling Blue Paint on Rough Surface

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked and Holes of Peeling Blue Paint on Rough Surface seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-paint-with-holes-texture-4k-detail
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution, seamless PBR texture captures an aged surface with cracked and peeling pale blue paint. The paint flakes show irregular, jagged edges curling away from the substrate, revealing a rough, coarse, dark brown material underneath. The cracked pattern is organic and randomly scattered, with some broad peeled sections and smaller chips creating varied height differences contributing to the realistic surface depth and shadowing. Small pits and scratches accentuate the weathered, eroded appearance. The paint finish is matte with dry, brittle characteristics, suggesting long-term neglect or exposure to harsh environmental conditions. This tileable texture perfectly replicates damaged painted walls, vintage metal panels, or decayed industrial surfaces. It is fully PBR-ready for physically accurate rendering workflows compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal for adding realistic aged effects in post-apocalyptic settings, abandoned factory scenes, or any project requiring distressed layered paint detail with real-world surface imperfections.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

Build, preview, and export seamless PBR materials. Generate full map sets from a single image, inspect them in a real-time WebGL viewer, and re-package maps for Unreal, Unity, and Blender—directly in your browser.