This 4K seamless PBR texture showcases a highly detailed burnt wooden surface marked by extensive crack formations and a prominent central hole. The wood planks display vertical grain patterns with deep fissures and peeling paint that emphasize weathered, scorched deterioration. Dark char black tones dominate, contrasted by rusty orange subtones highlighting burnt and aged areas. The uneven surface feel includes rough, cracked edges and chipped bark, conveying an authentic sense of erosion and fire damage. The texture retains natural wood knots and splits, enriched with subtle gradients that enhance realism. Designed to be perfectly tileable, this texture is PBR-ready, enabling accurate material interaction with light in rendering engines. It's ideal for creating post-apocalyptic or ruined scene elements, aged wooden structures, damaged props, and game environments requiring detailed charred wood surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture seamlessly integrates into any 3D workflow requiring high-fidelity burnt wood visuals with natural holes and cracks. Its unique burnt aesthetic suits horror, industrial decay, or forest fire scenarios where authentic wooden damage is essential for immersive design.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.
Can I use it in Blender, Unreal Engine and Unity?
Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.
Is commercial use allowed?
Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.