Burned Wooden Texture with Deep Cracks and Hole Damage

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Burned Wooden with Deep Cracks and Hole Damage Wood seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-burned-wood-texture-with-cracked-holes
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This 4K seamless PBR texture showcases a highly detailed burnt wooden surface marked by extensive crack formations and a prominent central hole. The wood planks display vertical grain patterns with deep fissures and peeling paint that emphasize weathered, scorched deterioration. Dark char black tones dominate, contrasted by rusty orange subtones highlighting burnt and aged areas. The uneven surface feel includes rough, cracked edges and chipped bark, conveying an authentic sense of erosion and fire damage. The texture retains natural wood knots and splits, enriched with subtle gradients that enhance realism. Designed to be perfectly tileable, this texture is PBR-ready, enabling accurate material interaction with light in rendering engines. It's ideal for creating post-apocalyptic or ruined scene elements, aged wooden structures, damaged props, and game environments requiring detailed charred wood surfaces. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture seamlessly integrates into any 3D workflow requiring high-fidelity burnt wood visuals with natural holes and cracks. Its unique burnt aesthetic suits horror, industrial decay, or forest fire scenarios where authentic wooden damage is essential for immersive design.
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Best Uses for This Texture

  • Wood floors, parquet and wall panels
  • Furniture, cabinets and product renders
  • Rustic beams, fences and exterior props
  • Game environment surfaces
  • Archviz interiors and close-up material shots

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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