This 4K seamless PBR texture presents a detailed surface of dark stone tiles, fractured and segmented by deep, well-defined cracks and jagged crevices. Each tile shows rough, chipped edges with a slightly uneven surface that gives a realistic impression of aged, heavy masonry. The predominant color palette is a gradient of charcoal and graphite grays with subtle lighter highlights on fractured edges that emphasize the geometry and depth of the cracks. The texture conveys a dry, weathered stone feel with an almost matte finish and moderate roughness, highlighting the angular fractures and sharp separated segments without any signs of moisture or dust accumulation. The cracks form an irregular, web-like network of fractures that provides a dynamic and organic pattern, perfect for creating ruined stone walls, ancient flooring, or damaged architectural elements in digital 3D scenes. This tileable texture is optimized for seamless repetition, making it suitable for large surfaces without noticeable seams or pattern breaks. It is fully PBR-ready for realistic rendering workflows compatible with Blender, Unreal Engine, Unity, 3ds Max, Cinema 4D, and similar platforms. Ideal applications include stylized or semi-realistic environments like dungeon floors, industrial ruins, or fantasy settings requiring robust, cracked stone surfaces. With its unique combination of dark tonality, sharp jagged fractures, and seamless tiling, this texture offers versatility and high detail for artists and designers.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.