Cracked Wall Hole Texture With Detailed Fractures And Rough Edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP. License: AITextured Free Commercial License (FCL) v1.1. Free personal and commercial use. Raw resale, standalone redistribution, mirroring/scraping, competing asset packs, and AI/ML training are not allowed without written permission. Attribution is not required, but appreciated..

Cracked Wall Hole With Detailed Fractures And Rough Edges seamless PBR texture preview

Texture Info

IDcracked-seamless-pbr-cracked-wall-hole-texture-4k-realistic-damage
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
ColorsRGB
TileableYes
This high-resolution 4K seamless PBR texture presents a realistically detailed cracked hole in a white painted wall. The surface material is predominantly plaster or painted concrete, exhibiting sharp, jagged fractures radiating outward from the circular hole's edge. The rim of the hole reveals a rough, uneven concrete core with pronounced chipped edges and subtle surface grain. Coloration is dominated by bright white paint contrasted with cool gray concrete beneath. Fine cracks and fissures spread around the hole, enhancing the sense of structural failure. The texture's surface has a dry, worn feel with no visible moisture, emphasizing damage and neglect. Its random web of cracks and torn areas creates a natural, irregular pattern without directional bias. This tileable texture is PBR-ready, allowing realistic lighting and shadow interplay in modern 3D engines like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Ideal applications include ruined walls, industrial decay environments, post-apocalyptic settings, and game assets requiring convincing broken plaster or concrete surfaces. The unique combination of sharp cracks, heavy damage, and high contrast coloration ensures this texture stands out for scenes needing authentic wall destruction effects.

Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

You can download PNG/WEBP versions and use 1K, 2K, 4K and 8K download options when available on the page.

Can I use it in Blender, Unreal Engine and Unity?

Yes. The download options and engine-mapped ZIP workflow are designed for Blender, Unreal Engine, Unity Standard, URP and HDRP material pipelines.

Is commercial use allowed?

Yes. The texture is available under the AITextured free commercial license. Review the license page for redistribution and AI-training restrictions.

AITEXTURED Tools

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