This seamless PBR texture showcases a dark, cracked stone surface characterized by deep, jagged fractures forming irregular plates and shards. The primary color palette consists of charcoal greys and muted blue-grey tones, accented by subtle light patches that highlight the layered stone edges. The cracks vary in width and depth, presenting sharp splits with rough, uneven edges that expose a dark, almost black chasm beneath. Fine hairline cracks web across the surface, adding complexity and realism. The stone itself appears matte with a slightly rough texture, suggesting natural erosion and weathering, while subtle scuff marks and faint dust deposits imply prolonged exposure to harsh environmental conditions. This texture is fully tileable and PBR-ready, making it ideal for seamless application in 3D software and game engines such as Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D. Its rugged, fractured appearance suits post-apocalyptic landscapes, industrial ruins, cavern floors, sci-fi environments, and detailed props requiring a damaged stone look. The intricate crack patterns offer versatility for close-up renders or large-scale worlds needing realistic distressed stone surfaces without obvious repetition. Use it to enrich scenes requiring authentic damaged rock while maintaining high-resolution detail and physically accurate shading.
Using This PBR Texture in Blender
Import the texture maps into Blender with sRGB color space for albedo/base color and
Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps
through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on
your model.
- Albedo -> Principled BSDF Base Color
- Roughness -> Roughness, Metallic -> Metallic
- Normal -> Normal Map node -> Normal
- Height -> Bump or Displacement depending on render setup
For the full step-by-step setup, see
How to Use Seamless Textures in Blender.
Browse related material examples in
wood,
concrete, and
metal.
FAQ
Is this texture seamless and tileable?
Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.
Which resolutions and formats are available?
Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.
Can I use it in Blender, Unreal Engine and Unity?
Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.
Is commercial use allowed?
Commercial-use permission is not verified for this record. Confirm the original source and license before production use.