cracked plaster PBR texture with central hole and fractured edges

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Plaster With Central Hole And Fractured Edges seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-plaster-texture-with-holes-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution 4K seamless PBR texture portrays a white plaster surface with a conspicuous large hole in its center, surrounded by an intricate network of cracks radiating outwards. The cracked areas feature fractured and chipped edges with varying thickness, enhancing the worn and damaged appearance. The surface is predominantly clean white with subtle shadows emphasizing depth at the torn and curled plaster fragments. The rough, brittle nature of the plaster is evident through peeled layers and tiny debris scattered around the hole’s perimeter. The crack pattern forms a mainly radial structure with non-uniform splits and splits branching from the center, increasing the realism of the damage. This tileable texture is optimized for use in 3D modeling, game development, architectural visualization, and VFX projects requiring a believable damaged plaster or wall effect. Compatible with popular tools like Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, it suits scenes such as abandoned interiors, ruined buildings, post-apocalyptic environments, or detailed props needing surface wear detail. Its seamless PBR design ensures easy integration into any project without visible seams while maintaining accurate physical rendering through height, roughness, and normal map details. This texture delivers authentic visual complexity for creating convincing damaged plaster surfaces with holes and fractured cracks.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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