Cracked Holes Texture With Dark Surface And Bright Glowing Fissures

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Cracked Holes With Dark Surface And Bright Glowing Fissures seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-cracked-holes-texture-with-glowing-fissures
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
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Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This high-resolution seamless PBR texture showcases a dark, almost black surface fractured by intricate cracks and multiple large holes. The cracks form a web-like network with glowing orange and amber highlights illuminating the fissures’ edges, creating a striking visual contrast against the deep shadowy background. The holes reveal a rough, jagged interior with an organic, cavern-like feel, enhanced by warm light that appears to emanate from within. The surface is smooth but fractured, evoking a glossy yet damaged material akin to volcanic glass or sci-fi fractured resin. The crack patterns are irregular and interconnected, lacking linear or radial directionality, while the holes add depth and spatial complexity. This texture is tileable and PBR-ready, perfectly suited for detailed close-ups or expansive damaged surfaces. It fits excellently in futuristic or alien sci-fi environments, damaged factory floors, mysterious cave systems, or industrial surfaces in games and visualizations. Compatible with Blender, Unreal Engine, Unity, 3ds Max, and Cinema 4D, this texture helps artists craft striking post-apocalyptic, fantasy, or advanced tech sets with glowing fractured materials.
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Best Uses for This Texture

  • 3D environment surfaces
  • Game art and realtime rendering
  • Archviz and product visualization
  • WebGL previews and material studies
  • Blender, Unreal Engine and Unity workflows

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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