shattered glass PBR texture with intricate cracks and reflections

Seamless texture (tileable) · PNG, WEBP, PBR ZIP.

Shattered Glass With Intricate Cracks And Reflections seamless PBR texture preview
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Texture Info

IDcracked-seamless-pbr-shattered-glass-cracked-texture-4k
CategoryCracked & Holes
FormatsPNG, WEBP, PBR ZIP
Size1k (1024x1024px), 2k (2048x2048px), 4k (4096x4096px), 8k (8192x8192px)
TileableYes

Source and license review

Source type
Not verified
Source
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Original asset ID
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Original license
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Import method
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Review status
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Review date
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This highly detailed seamless PBR texture represents a shattered glass surface with sharp fractured edges and visually complex crack networks. The texture exhibits multiple irregular broken glass shards interconnected by thin, jagged cracks, creating a realistic shattered effect. Light reflections and subtle color variations of blues, grays, and muted ambient tones enhance the depth and realism of the pieces. The glass shards maintain a translucent and smooth appearance with jagged edges while the crack lines add intricate detail. This surface feels brittle, fragile, and visually rich, simulating a broken window or shattered glass pane. The texture is fully tileable for seamless repetition across large surfaces, and PBR-ready for physically accurate rendering with maps for roughness, normals, and reflectivity. It suits use in 3D modeling, game development, architectural visualization, VFX, or product rendering workflows in software like Blender, Unreal Engine, Unity, 3ds Max, or Cinema 4D. Ideal for scenes requiring damaged glass elements, industrial decay, post-apocalyptic environments, broken props, or abandoned buildings. Its highly realistic fractured pattern and reflective character make it a unique texture for enhancing visual storytelling in digital projects.
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Best Uses for This Texture

  • Windows, panels and architectural glazing
  • Decorative glass surfaces
  • Product visualization and close-up material studies
  • Game props and environment details
  • Realtime and WebGL transparency previews

Using This PBR Texture in Blender

Import the texture maps into Blender with sRGB color space for albedo/base color and Non-Color for normal, roughness, metallic, AO, height, and ORM maps. Connect normal maps through a Normal Map node, then adjust UV scale with a Mapping node so the material repeats naturally on your model.

  • Albedo -> Principled BSDF Base Color
  • Roughness -> Roughness, Metallic -> Metallic
  • Normal -> Normal Map node -> Normal
  • Height -> Bump or Displacement depending on render setup

For the full step-by-step setup, see How to Use Seamless Textures in Blender. Browse related material examples in wood, concrete, and metal.

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FAQ

Is this texture seamless and tileable?

Yes. This texture is designed as a seamless tileable PBR material, so it can repeat across large surfaces without visible borders.

Which resolutions and formats are available?

Use the download controls on this page: they expose the available PNG, WEBP or engine ZIP choices and supported resolutions for this asset.

Can I use it in Blender, Unreal Engine and Unity?

Use the engine ZIP choices to package compatible source maps for Blender, Unreal Engine or Unity, then verify the imported material in the target application.

Is commercial use allowed?

Commercial-use permission is not verified for this record. Confirm the original source and license before production use.

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